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No Quarter Enemy Territory Mod Installation

This page describes how to set-up Enemy Territory No Quarter. Make sure you use ET 2.60b (or 2.60d for Mac) only. We don't support any previous ET versions for several reasons and non 2.60 questions in the forum won't be answered! Use the search on the forum and/or this WIKI, if you experience any problems during installation or while in-game.


Have fun with Enemy Territory No Quarter!


No Quarter Mod 1.3.0

Downloads

Standard package

  • Coming soon..

1.2.9 beta package


Installation of 1.3.0

We strongly recommend using this release if you set-up or running a public ET No Quarter server.

  • No Quarter requires a valid 2.60b/d Enemy Territory installation. We use the 2.60b message system.
    • IT WON'T RUN ON VERSIONS LOWER THAN 2.60b!
  • Download and unpack the full install pack from the link above.
  • Make a subdirectory in your Enemy Territory installation folder named "nq".
  • Client-side assets (nq_v1.3.0.pk3) and binaries (nq_b_v1.3.0.pk3) are BOTH REQUIRED for No Quarter to run. Place them in your nq directory. Depending on the server you're running No Quarter on, you will need to place the appropriate server binary qagame_mp into the "nq" directory.
    • For Windows servers: place qagame_mp_x86.dll in the directory.
    • For Linux servers: place qagame.mp.i386.so in the directory.
    • For Mac servers: tbd

Now you should have 2 pk3 files and a server binary file in your "nq" directory.

  • Set up your server config. An example config has been supplied with the archive. Put this file into your "nq" directory. Do not use the commented sample txt file! There are CVAR documentations on this site to assist you. Please remove the comments in your actual config too. Watch our for new and changed cvars.

Modify the config file and make your own.

  • Important: Set the g_msg vars from 1...4 in your server config file as shown in the sampele config. We use these vars for output of server installation check. Messages from checker will be written in these vars. In case of invalid installations watch your server log file.
  • Save this config in the nq directory as preferably "noquarter.cfg". In your main server.cfg add at the end line "exec noquarter.cfg" or whatever you named the config file.
  • Make sure you supply a redirect URL for clients to download the noquarter pk3 files. DO NOT USE SHITSTORM.ORG'S REDIRECT URL. and make sure your URL is correct.
  • Important: Be sure to edit your startup script or command to point Enemy Territory at nq. Use "+set fs_game nq"

Start your server!

  • Also encourage players to increase their com_hunkMegs (client side) to 128, as they could get errors on some maps, such as Fueldump. Increasing hunkMegs will prevent this. There'll be a NQ tool soon which does this job for the players.
  • Make sure you are running a pure server with sv_pure 1. NQ will NOT run properly on unpure servers.
  • If you want to use bots install the 0.80 version of http://omni-bot.com
  • Because of rework check your custom packs for compatibility. Old skinpacks or *.weap won't work properly!
  • Don't forget to put the geoip.dat file into your "nq" directory if you want to use the country flags.
  • Check out changelog.txt for new cvar settings or call /nq_help in the console.


Installing LUA

  • Create a backup of your server files!
  • Make sure you run a proper ET 2.60b server installation.

Linux: ... (detailed content preserved)


XPSave Conversion and Setup

  • XP Save is no longer handled by one massive file.
  • For each player that connects, a tiny file is created just for them.
  • To get the new XP save to actually work, you must create a directory on your server for the files to be saved.
  • As an example, I named it "xpsave"
  • Make sure it has proper permissions so ET can write files to it, CHMOD of 755 is usually good enough.
  • Now, in your noquarter.cfg, add the cvar g_XPSaveDirectory and you must point it directly to the directory. This needs an absolute path!


Omni-Bot Enabling - All No Quarter versions

  • Omni-Bot version support
    • No Quarter >1.2.7 supports Omni-Bot 0.80
    • No Quarter 1.2.3 - 1.2.7 supports Omni-Bot 0.71


Major Features of latest No Quarter

  • Originally based on ETPub, but with lots of changes, no player/kill ratings or ATB.
  • New weapons, including a Shotgun, BAR, StG44, Bazooka, and MP34.
  • New skills up to level 9, including Pistol Executions and Battlefield Resuscitation (CPR)
  • More shrubbot commands, including !pants, !glow, searchable !showbans, !dw and !freeze
  • New ranks, totalling 19, unlike the original 11. Rank insignia now differs per team.
  • Aura skills, much like RPGs, with region of effect.
  • Insanity fun modes, including instant spawn, guided or homing rockets, panzer/mortar/rifle/killer camera, venom gun, attackers HP left notification and dog tags.
  • New player face skins
  • Fun new end game awards
  • Visible player leaning
  • Droppable weapons and droppable clips, for ammo sharing
  • Underwater oxygen bar
  • ETPro style head hitboxes
  • Realism options, including realistic proning and no shooting while on ladders
  • Customizable weapon scripts
  • Kicking - kick players, nades and airstrike cans with your foot
  • Poison needles
  • Throwing knives
  • Omni-bot support
  • ETPro antilag (fixed version)
  • GeoIP support (country flags of players)
  • LUA support
  • SQL database connectivity with LUA
  • Location files support
  • Additional accum commands for mapmakers
  • Configureable CPU affinity (1.2.5 - 1.2.7)
  • Fixed many vanilla security and gameplay bugs
  • ...


Custom Add-ons

Note to users: If you add your mod here please don't forget to mention the compatible No Quarter version.

Xmas & Sylvester mod for NQ

Description
Based on Meyerinchains Xmas mod. The Grinch face skin was removed due to a Covert Ops bug (now only the Axis uniform changes), and many new stuff was added.
Link: Download No Quarter's Xmas & Sylvester mod v1.5 - 7.65 MB
NQ Version: 1.1.0 - 1.2.7

Medpack-Satchel mod

Description
Replaces the standard covert ops satchel with a medic medpack model. There are 2 versions in the package; one with the 'hum' sound, and the other without.
Link: Download Medpack-Satchel mod - 0.15 MB
NQ Version: 1.2.3 (not 1.2.5!)

NQ Addon Pack v1

Description
Changes playerskins and many more! Works with NQ 1.2.3 and above.
Link: Download NQ Addon Pack v1 - 6.585 MB
NQ Version: 1.2.3 -